# Figma vs Sketch: Which Can You Vibe Code?

**Verdict: Sketch is the easier vibe code** — 25/100 (Don't bother) vs 12/100.

| | Figma | Sketch |
|---|---|---|
| Vibecodeability | 12/100 | 25/100 |
| Tier | Impossible | Don't bother |
| Estimated effort | 6+ months of full-time work for a crippled single-user prototype | 6+ months of full-time work |
| SaaS bill replaced | $15 - $90/mo | $12/mo |
| Category | Design & Prototyping | Design & Prototyping |

## The case on Figma

Build a simple browser vector sketch tool instead, because replicating Figma's custom WebAssembly graphics engine and real-time multiplayer architecture is beyond a solo developer.

Hardest parts:

- High-performance graphics rendering pipeline operating at 60 FPS across tens of thousands of vector objects
- Conflict-free real-time multi-user state synchronization (CRDTs or Operational Transformation)
- Complex geometry math for vector intersection, boolean operations, and bezier curve hit-testing
- Infinite canvas coordinate space transformations and smooth viewport matrix math

Full report: https://vibeityourself.com/app/figma (markdown: /app/figma.md)

## The case on Sketch

Build a simplified browser-based vector sketching sandbox instead of paying, but keep paying if you need a production-grade macOS design suite.

Hardest parts:

- High-performance native or web vector rendering engine supporting thousands of concurrent shapes
- Real-time operational transformation or CRDT synchronization for vector object trees
- Complex geometric calculations for boolean path intersections and clipping masks
- Cross-platform file serialization (.sketch JSON zip format parsing and writing)

Full report: https://vibeityourself.com/app/sketch (markdown: /app/sketch.md)